![]() ![]() Additionally, Jacob Buchalter is an absolute lore fiend when it comes to any IP, and will almost always have all the lore in his brain ready to gush about if ever given the excuse. After all, people who get into games love having that knowledge in their brain, accessible at any time. Jacob is also a perfectionist to his own detriment, as he'll almost always at least triple-check any information he puts into any article to make sure it's correct. ![]() Jacob Buchalter is a full-time writer, contract writer, and all-around creative who truly cares a bit too much about pop culture media, art, and all things gaming. When all of these aspects come together in combat, Brave's Rage has players switching between characters, unleashing ultimate attacks, interrupting enemies, and more all in the span of a few seconds. And, rather than drawing a card each "turn", card draws are on a timed cooldown instead. ![]() To further explain this game's "Active Combat", players are required to play their cards at very specific times in order to deal the most damage, perfectly block an attack, or interrupt an approaching enemy. RELATED: Slay The Spire: The Best Relics For The Defect Class ISVR, the Beijing-based developers of this game, have somehow managed to add active combat into a genre where careful thought before each turn is a given, yet it works surprisingly well. Still, for what the product currently is, Brave's Rage is an incredibly interesting deckbuilder. Additionally, it's Early Access, and it's clear the devs have a good number of things to add, fix, and patch. Active DBG: Brave's Rage is another game that hasn't been out for long, so it hasn't really hit the radar for tons of deckbuilder roguelike fanatics yet. ![]()
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